Monday, November 27, 2006

Dreamcard Time

Over the past bit I have been getting into creating dreamcards based on Star Trek CCG's.... Second Edition *AH!* and I know I have been saying I really do not like it but I am more comfortable with it now. So I have decided on the following to be in my set of dream cards

First off there is the obvious

·Wayne, Emperor
Wayne Empire Cost 4
Human (Cmd)(Fu)
·2 Anthropology ·Leadership ·Security
Commander: U.S.S. Wayne. Dissident.
Order - if a (Wyn) Medical personnel is facing a dilemma requiring Cunning >20 and Medical, this peronnel is attributes +2 and gains 3 Medical
Card Lore: Emperor of the Wayne Empire after Temporal Scission in 2381. Met Federation President Injal Kovat before initial invasion of Federation Territory. Commands a massive warship.
Integrity: 7 Cunning: 7 Strength: 9


Chris Nagy, Fleet Commander
Wayne Empire, Cost 3
Human (Cmd)
·2 Anthropology ·2 Leadership
Commander: Home One
If you just began an engagement with this personnel aboard the Home One, both personnel and ship are attributes +2
Integrity: 6 Cunning: 8 Strength: 9

Cullen Jackson, General
MacArthur Confederacy, Cost 3
Human (Cmd)
·Archaeology ·Geology ·Leadership ·Programming
Commander: The Imperial Guard
Order - This personnel is attributes -1 for each (Earth) personnel in play (up to -3). This personnel is attributes +2 for each (Wyn) personnel in play (up to +4)
Integrity: 7 Cunning: 8 Strength: 7

Hehe, more to come. Some have been removed due to recent changes

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